Aimina
A human cleric ready to play in the Broken Empire setting. “Swords & Sorceries” adventures can be played in any setting or with any 5E characters.
You were born Ehnkipai (“Joy”) to Sunlands villagers. The village priestess singled you out and took you away for training. You were 4.
You learned to invoke the blessings of the gods, but you always missed your family. Even when you forgot their names and faces, you saw other children with families and grew sad. Over time, that sadness inspired you to protect those people. You honored Enkop, mother and protector, most among the gods, and learned to fight alongside the warriors.
A few years ago, when you had become a priestess in your own right, a feud between the Sunlands’ rival queens turned deadly. A follower of the younger queen sought favor by punishing a village in the care of the older queen. Your village. The warlord and his warriors rode through town, terrorizing villagers. They said they would be back in a week to take the taxes that the village owed its own queen. When they returned, they found you had trained the villagers and hardened their will. With spades and scythes, the villagers drew the warriors into traps and killed them until the warriors fled.
The younger queen exiled her warlord. To keep the peace, the older queen stripped you of your place and gave you a new name, Aimina Sinyati (“Blameless Exile”). You may return home only as a foreigner.
You wander, now, matching purposes with new companions and seeking the will of your lost people’s gods.
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