Ajusuuji
A dwarf wizard ready to play in the Broken Empire setting. “Swords & Sorceries” adventures can be played in any setting or with any 5E characters.
You were named Ajusuuji (“Ugly House”) in your family’s tradition of naming children for failures they hoped to prevent. But you never built a house. A mob of Sunlands villagers wrongly accused your clan of helping hyena-men raiders and drove you from home. Your parents sent you to your disreputable Uncle Mahdai, a hermit. You never saw them again.
Mahdai taught you a new craft, wizardry. He taught you to contemplate the inscrutable ways of Angkai. And he taught you to care for the Eye of Alubo, a fist-sized crystal ball, a relic said to convey dangerous wisdom from the wicked dwarf-god of devils and death.
After 20 years, Mahdai left you to care for the relic alone. You asked how long you must watch the Eye of Alubo. Mahdai said, “Until you learn to see through it with the truth of your own sight.”
You contemplated the Eye of Alubo for years and practiced spellcasting. You reached many insights, most of which you keep to himself. The most valuable you took to be your sign to depart: that the Eye, being forever apart from wicked Alubo, is made evil or good only by the one who gazed through it.
At last, you gathered up your things, including the Eye, and left to explore the world. You soon fell in with Aimina. Aimina at first was repelled, but she has begun to see through her people’s prejudices. You now cling to the Sunlands priestess as a fellow exile.
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